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Map SandHeli

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Map SandHeli

Post  {GTB} Pr3dAtOr on Thu Oct 23, 2008 5:17 pm



Well the complain is every1 is jumping the wall : North and south its even easy with single jump if u all look good there are some crates in front of the wall so...
what to do? I really like the map but more then six players already jumped the wall and i didnt really wanted to give them a !warn or just saying it.

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{GTB} Pr3dAtOr

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Re: Map SandHeli

Post  {GTB} Granny on Thu Oct 23, 2008 6:25 pm

OK mate thanks.

There are a few bugs with most of the new maps we have been trying.

I assume that's why they are not played very often (if at all) on others servers.

I was trying to make our server a bit different by playing these maps but it will backfire once in a while.

If I knew how to do it I would modify them myself.

I just haven't got the time to learn anything new at the minute.

Thanks for pointing it out though.

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Re: Map SandHeli

Post  {GTB} Pr3dAtOr on Thu Oct 23, 2008 7:43 pm

np mate just wanted to let you know that Smile but its a good map. Always good when new maps are in the game Very Happy

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{GTB} Pr3dAtOr

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Re: Map SandHeli

Post  {GTB} Stefke555 on Thu Oct 23, 2008 8:51 pm

Is there a way where i can find out how to edit maps?
I'll try to learn and edit maps if i figure it out.

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{GTB} Stefke555

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Re: Map SandHeli

Post  {GTB} Granny on Thu Oct 23, 2008 8:57 pm

GTK Radient is what people use to make and edit maps.

I can't even work out how to open any map other than Goldrush.

If I could figure that out I reckon I'd be halfway there Embarassed

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Re: Map SandHeli

Post  Guest on Thu Oct 23, 2008 9:05 pm

granny all new maps a great and awsome but some like this one here is not good.
but that not means all new maps a crap and i like them they are new so new strategy and maybe new players

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Re: Map SandHeli

Post  {GTB} Granny on Thu Oct 23, 2008 9:11 pm

I agree, I think it's nice to play different maps which is why I work so hard to waypoint maps that nobody else has done.

I like to think it makes our server Unique.

We are bound to have bugs with these now and then, but if we don't try them we will never know.

However, I have just removed Sandhel and replaced it with a map I waypointed today (Ammo Bunker)

It's from the same map maker I think but I couldn't see any problems with it when I was waypointing so hopefully it wil be ok.

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Re: Map SandHeli

Post  {GTB} Pr3dAtOr on Fri Oct 24, 2008 11:27 am

Ok lets see how that map is Very Happy

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Re: Map SandHeli

Post  Guest on Fri Oct 24, 2008 12:51 pm

if you know a program to make and edit maps with i could teach myself that, and make us some amazing custom maps! Very Happy

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Re: Map SandHeli

Post  {GTB} Granny on Fri Oct 24, 2008 3:11 pm

{GTB} Granny wrote:GTK Radient is what people use to make and edit maps.

I can't even work out how to open any map other than Goldrush.

If I could figure that out I reckon I'd be halfway there Embarassed

GTK Radiant 1.3.8-ET is the best one I am led to believe.

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Re: Map SandHeli

Post  {GTB} Stefke555 on Fri Oct 24, 2008 3:58 pm

Ok, i've downloaded it adn going to play with it.
As i know how it works i let you know so i can edit the maps (also found tutorial)

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Re: Map SandHeli

Post  Guest on Fri Oct 24, 2008 4:02 pm

you start editing them!
im making my own in this very moment.
so far ive managed to make a box with a sky floor and walls AND an axis spawnpoint in it! ha! try beat that Very Happy

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Re: Map SandHeli

Post  {GTB} Granny on Fri Oct 24, 2008 4:23 pm

Well done !

I don't want to make my own map (yet) I just want to be able to change certain maps.

Would be nice to raise the walls on this map or remove the wooden crates so people cant jump wall and block off the other way in.

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Re: Map SandHeli

Post  Guest on Fri Oct 24, 2008 4:42 pm

if i find something to turn the pk3 into a .map i can replace the walls by higher ones, i dont know if i can get quite the same texture on it tho...

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Re: Map SandHeli

Post  {GTB} Pr3dAtOr on Fri Oct 24, 2008 7:43 pm

Even better remove the boxes and raise the wall Very Happy

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{GTB} Pr3dAtOr

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Re: Map SandHeli

Post  Guest on Fri Oct 24, 2008 8:39 pm

removing those will be tricky, i havent quite figered how to do that Embarassed

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Re: Map SandHeli

Post  {GTB} Stefke555 on Mon Oct 27, 2008 2:23 pm

I've found a tutorial to edit and making maps.
If someone else is interested

http://www.pythononline.co.uk/et/tutorial.htm

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{GTB} Stefke555

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Re: Map SandHeli

Post  Guest on Wed Apr 22, 2009 8:50 am




Simply raise the wall and the "Jump over the wall" Problem is gone Very Happy

It looks goooood brother !

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